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Re: In praise of Logic Express



On Thu, Jun 12, 2008 at 1:27 PM, Warren Sirota <wsirota@wsdesigns.com> 
wrote:
>  Logic is not exactly logical in its UI


Although I happen to know a lot about what can be achieved with Logic
I do agree with Warren on that. It's not "logical".

And the reason is that Logic is neither a performance tool nor a
computer game. It is a virtual in-the-box realization of the classical
recording studio concept: This advanced three part tool-set of (1)
mixing console, (2) patch-bay and (3) effect rack. There are hundreds
of ways to connect these three main areas to affect audio streams in
different ways. This just can't be "logical". The "logic" has to exist
in the music and in the workflow strategies of the producer.

This also shows what a misdirected ambition it would be trying "to
learn Logic". You can't "learn Logic". What you should learn is rather
"music recording production"! When you know the classic production
techniques you will find great help in the tools provided by the Logic
Studio package. These techniques are simple and basic as they have not
changed much since Lee Perry and Joe Meek pioneered them. It just that
Logic makes it easier to cable it all up.

Compared to Max, Logic is a less open patching environment, since it
offers prefab modules strongly focused on composing and producing a
piece of recorded music. The compositional aspect is also what differs
Logic from Pro Tools, although both applications are good "recorders".
Pro Tools known for being the faster in an intense studio tracking
situation. Engineers tend to gravitate towards Pro Tools while
composers reach for Logic.

-- 
Greetings from Sweden

Per Boysen
www.boysen.se (Swedish)
www.looproom.com (international)
www.myspace.com/perboysen