[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Date Index][Thread Index][Author Index]

Re: Loopstock aftershock - gestural control

I agree- the key being that with the TR-626, 505, and others you can 
the pads to send whatever Midi note you want- I guess if there is a drum
machine that can be programmed to send CC or PC messages with their pads
that would be trick as hell- I'm stoked on the idea of having a compact and
inexpensive hand controller for the EDP/Rptr- and will continue to research
this idea.

As for the visual aesthetic- it really helps to see what is being done- I
discussed this with some people at SLO about having a video camera trained
on the performer's rig with a screen behind so you could take in more of 
entire performance- I tried to turn mine sideways to allow at least some in
the audience to see that part- it is like seeing something live as opposed
to recorded- there is so much more to appreciate with the performer's live
and easier with traditional instruments like guitar etc. but much more
challenging with things like the EDP-

I think Jon bridged this gap a bit with his custom EDP trigger pads above
his snare- you could really see what was happening with him catching loops

I can see a dramatic extension of this idea if you made triggers with 
or made them extra large- a "Simon Says" game might work nicely- the one
after the first generation that had like 6 or 8 rectangular buttons- hmm-


----- Original Message -----
From: "Andre LaFosse" <altruist@altruistmusic.com>
To: <Loopers-Delight@loopers-delight.com>
Sent: Wednesday, March 06, 2002 12:25 PM
Subject: Re: Loopstock aftershock - gestural control

> One thing I like about the drum machine idea is that it's an extremely
> basic MIDI task, which could almost certainly be applied with any $50
> pawn shop drum machine in town.  (The one I was using was already
> "obsolete" when I bought it back in 1988).  So it's not a serious drag
> to have to worry about the approach being based on one
> expensive/esoteric controller.
> I wonder how easy it would be to send program change data from a drum
> machine, in order to control a Repeater in an elegant real-time 
> > It's been somewhere between a liberating discipline and a cumbersome
> > drag to "perform" the Eventides with just the front panel keypads and
> > soft knob, but I haven't been doing enough gigs to make interface
> > building a pressing matter.
> I gotta say that seeing what you were doing definitely increased my
> appreciation of your set at the gig.  It all SOUNDED great, but when I
> actually walked over to the side of the stage and looked over your
> shoulder, it FELT more like a performance, you know?  I found myself
> sort of missing that aspect in some of the other sets that night; I was
> loving the way things sounded, but wishing that I could engage it in a
> visual sense as well.
> I know Torn has talked a lot about wanting to find ways of implementing
> visual, gestural parameter commands in a performance context, in order
> to help draw the audience into the process.  I got the feeling last
> night that the drum machine interface was helping in that respect: I
> could very visibly reach over and hit a button, and suddenly the loop(s)
> would change in a really obvious way.
> --Andre LaFosse
> http://www.altruistmusic.com