Looper's Delight Archive Top (Search)
Date Index
Thread Index
Author Index
Looper's Delight Home
Mailing List Info

[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Date Index][Thread Index][Author Index]

software looper



Hi.

I'm a games developer and an amateur musician.

I needed to play some looper files in a game and unknowingly I started
writing a software looper.

I would like to develop it further but I have to "put food on my
family" so I'd need to make it into a viable commercial product.
____________________________________________________________________________________________
I'll tap into the collective knowledge of this list and ask: is there
a market for an innovative Mac / PC software looper?
____________________________________________________________________________________________

K.

My development ideas:
- low level real-time games-like programming
- 10ms audio latency
- 60 frames per second animated user interface 3D objects
- camera moves around and zooms automatically
- controllable with keyboard and/or midi control pedals/surface
- mouse menus can be used but are only meant for learning
- user timing is respected above all things
- No hard looping, tracks are recorded linearly.
Dubbing/layering/mixing/looping are done in real-time by the audio
output code
- loop-point audio click prevention code but the timing is never changed
- tracks can be un-looped / re-looped / re-mixed
- unlimited out-of-order multi-level undo/redo
- seamlessly integrated audio tracks and midi sequencer tracks
- fun and inexpensive but usable for serious work
- scriptable playback
- song rendering to 32 bits audio files