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Re: Boomerang 3

hi Mike,
welcome to LD.

what a lot of people like to do is 

1) start recording
2) fade up a note
3) end recording and go straight into overdub (while holding their note)
4) fade the note out, and listen to a seamless loop being played

...where "overdub" is the familiar term for "stack".

When the guys here ask for seamless loops, that's what they're
getting at 9 times out of 10.

andy butler

Mike wrote:
> On 01-Nov-10 12:08 PM, Todd Matthews wrote:
>> Before the new version 2 software there was a volume ramp at the loop 
>> boundaries to avoid any pops and clicks,
>> now if you change the stacking behavior you can overdub a long held 
>> note over the loop boundary without
>> hearing a volume ramp down/up. It works great for me because I'm 
>> bowing a string instrument and I think that
>> would be the way to go with an ebow as well.
>     We placed the volume ramps at loop boundaries to avoid clips and 
> pops, and it works well; they are on the order of 5-10ms long, and 
> simply go to zero then back up to full level. However if you record a 
> long note, ala cello, eBow or organ, you can hear the volume dip. Hence 
> the addition of the "special behavior."
>     In addition to loop boundary ramps, there are ramps at the beginning 
> & end of stacked data, again, to avoid pops and clicks. These include 
> ramps identical to those used when creating a loop, at the loop 
> boundary. The special behavior turns off the loop boundary ramps when 
> stacking.
>     To create a "drone" loop on the III, turn on the special behavior 
> then do the following. Play nothing, tap loop button 1 (for example), 
> activate Stack, tap loop button 1 again and you will have an empty loop 
> playing with Stack active. Use volume swells to smoothly fade your 
> note/chord in and out. Voila.
>> -Todd Matthews
>> On Nov 1, 2010, at 12:31 PM, Ruelle Benoit wrote:
>>> Hello,
>>> Yes it's nice to see you on the list. I'm also interested to learn 
>>> about the "ambient" possibilities of the
>>> boomerang III.
>>> from Todd Matthews:
>>> "Set the optional stacking behavior so you can record seamless loops 
>>> w/o volume ramps at the loop boundaries"
>>> Can someone explain this a bit further? What is this special 
>>> behavior? I would like to record seamless
>>> drones using an Ebow, is this really a seamless looping?
>>> Xmas in approaching, The boomerang is on my wishlist as is a M9, time 
>>> to make a choice, money is limited ;-)
>>> Ben.
>>>     ----- Original Message -----
>>>     *From:*Jeff Duke <mailto:jeffloops@gmail.com>
>>>     *To:*Loopers-Delight@loopers-delight.com 
>>> <mailto:Loopers-Delight@loopers-delight.com>
>>>     *Sent:*Monday, November 01, 2010 1:23 PM
>>>     *Subject:*Re: Boomerang 3
>>>     Hi Mike, good to have you here for a bit!
>>>     Ambient looping guitarist here. We haven't corresponded since I 
>>> upgraded my original Boomerang many
>>>     moons ago.
>>>     Sjaaks questions are pretty much mine also. I am looking forward 
>>> to your report eagerly!
>>>     Jeff
>>>     On Mon, Nov 1, 2010 at 5:52 AM, Sjaak 
>>> Overgaauw<tcplugin@gmail.com <mailto:tcplugin@gmail.com>>wrote:
>>>         On Mon, Nov 1, 2010 at 5:46 AM, Mike 
>>>         <mailto:mnelson@boomerangmusic.com>> wrote:
>>>         > Hi loopers,
>>>         > I'll be visiting LD for a little while to answer any 
>>> Boomerang(R) III
>>>         > questions that may arise.
>>>         Hi Mike,
>>>         I'm an ambient looper and was quite happy when I heard about 
>>>         version 2 freestyle feature. I would like to know how 
>>> feedback/decay
>>>         exactly works on the Rang III. From what I understand from 
>>> the manual
>>>         and from Todd Matthews here on LD, is that you have a decay 
>>> knob to
>>>         control feedback. My question: does decay work for each track
>>>         individually or does it only work in overdub/stack mode on the
>>>         current track?
>     The Decay value is global, and only comes into play when using 
> Stack. Individual loops cannot be assigned a unique decay setting.
>>>         Example: is it possible to set decay to 70% with track
>>>         1 in play mode causing a slow fade out of the track without 
>>> adding new
>>>         audio to the loop itself?
>     This behavior is easily accomplished using the Fade function. A 
> faster decay rate can be used, along with Stack, to create a fade out, 
> as long as you play nothing. With Stack active, what you play will 
> always be added to the loop.
>>>         Or use track 2 to create a new loop at the same time with 
>>> decay on 50% for example?
>     The Fade function is also global, so you can fade all playing loops 
> out or fade 1 to 4 loops in, but you cannot fade loops individually. 
> Would it be of interest to anyone to fade in loop 1, fade out loop 3 and 
> play & stack on loop 2, all at the same time?
>>>         Thanks!
>>>         --
>>>         Sjaak Overgaauw