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Re: Boomerang 3
welcome to LD.
what a lot of people like to do is
1) start recording
2) fade up a note
3) end recording and go straight into overdub (while holding their note)
4) fade the note out, and listen to a seamless loop being played
...where "overdub" is the familiar term for "stack".
When the guys here ask for seamless loops, that's what they're
getting at 9 times out of 10.
> On 01-Nov-10 12:08 PM, Todd Matthews wrote:
>> Before the new version 2 software there was a volume ramp at the loop
>> boundaries to avoid any pops and clicks,
>> now if you change the stacking behavior you can overdub a long held
>> note over the loop boundary without
>> hearing a volume ramp down/up. It works great for me because I'm
>> bowing a string instrument and I think that
>> would be the way to go with an ebow as well.
> We placed the volume ramps at loop boundaries to avoid clips and
> pops, and it works well; they are on the order of 5-10ms long, and
> simply go to zero then back up to full level. However if you record a
> long note, ala cello, eBow or organ, you can hear the volume dip. Hence
> the addition of the "special behavior."
> In addition to loop boundary ramps, there are ramps at the beginning
> & end of stacked data, again, to avoid pops and clicks. These include
> ramps identical to those used when creating a loop, at the loop
> boundary. The special behavior turns off the loop boundary ramps when
> To create a "drone" loop on the III, turn on the special behavior
> then do the following. Play nothing, tap loop button 1 (for example),
> activate Stack, tap loop button 1 again and you will have an empty loop
> playing with Stack active. Use volume swells to smoothly fade your
> note/chord in and out. Voila.
>> -Todd Matthews
>> On Nov 1, 2010, at 12:31 PM, Ruelle Benoit wrote:
>>> Yes it's nice to see you on the list. I'm also interested to learn
>>> about the "ambient" possibilities of the
>>> boomerang III.
>>> from Todd Matthews:
>>> "Set the optional stacking behavior so you can record seamless loops
>>> w/o volume ramps at the loop boundaries"
>>> Can someone explain this a bit further? What is this special
>>> behavior? I would like to record seamless
>>> drones using an Ebow, is this really a seamless looping?
>>> Xmas in approaching, The boomerang is on my wishlist as is a M9, time
>>> to make a choice, money is limited ;-)
>>> ----- Original Message -----
>>> *From:*Jeff Duke <mailto:firstname.lastname@example.org>
>>> *Sent:*Monday, November 01, 2010 1:23 PM
>>> *Subject:*Re: Boomerang 3
>>> Hi Mike, good to have you here for a bit!
>>> Ambient looping guitarist here. We haven't corresponded since I
>>> upgraded my original Boomerang many
>>> moons ago.
>>> Sjaaks questions are pretty much mine also. I am looking forward
>>> to your report eagerly!
>>> On Mon, Nov 1, 2010 at 5:52 AM, Sjaak
>>> Overgaauw<email@example.com <mailto:firstname.lastname@example.org>>wrote:
>>> On Mon, Nov 1, 2010 at 5:46 AM, Mike
>>> <mailto:email@example.com>> wrote:
>>> > Hi loopers,
>>> > I'll be visiting LD for a little while to answer any
>>> Boomerang(R) III
>>> > questions that may arise.
>>> Hi Mike,
>>> I'm an ambient looper and was quite happy when I heard about
>>> version 2 freestyle feature. I would like to know how
>>> exactly works on the Rang III. From what I understand from
>>> the manual
>>> and from Todd Matthews here on LD, is that you have a decay
>>> knob to
>>> control feedback. My question: does decay work for each track
>>> individually or does it only work in overdub/stack mode on the
>>> current track?
> The Decay value is global, and only comes into play when using
> Stack. Individual loops cannot be assigned a unique decay setting.
>>> Example: is it possible to set decay to 70% with track
>>> 1 in play mode causing a slow fade out of the track without
>>> adding new
>>> audio to the loop itself?
> This behavior is easily accomplished using the Fade function. A
> faster decay rate can be used, along with Stack, to create a fade out,
> as long as you play nothing. With Stack active, what you play will
> always be added to the loop.
>>> Or use track 2 to create a new loop at the same time with
>>> decay on 50% for example?
> The Fade function is also global, so you can fade all playing loops
> out or fade 1 to 4 loops in, but you cannot fade loops individually.
> Would it be of interest to anyone to fade in loop 1, fade out loop 3 and
> play & stack on loop 2, all at the same time?
>>> Sjaak Overgaauw