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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] loops compression
hi friends, looking to per's bidule diagrams for the california gig some askings come to mind... what about multi-channel compression on the final stages of a multi-track looper like mobius or sooperlooper, to clean the final realtime mix, in spite of two channels comp? is a matter of like/dislike? in order to not overload cpu's power?. i find quite amusing per's decision to not process loops after mobius outs... i think this is challengig and makes this option superior to the contrary. i'd say it's first class loop music. hei per.. may you tell us, bidule freaks, what's doing all those 16 instances of "Tailprsrv" in the setup? thx, raul. p.s. can't wait to listen/watch some of the events at cali. pleeeease!! upload!!! -- The Playing Orchestra: http://www.telefonica.net/web2/tpo Chain Tape Collective: http://www.ct-collective.com TPO at myspace: http://www.myspace.com/theplayingorchestra
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