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Re: OT $1.95 synth!

Ambient stuff ........ how bout a piano ?

Is there any free/cheap VSTs yet that sound like a reasonable piano or EP 
organ ... (please dont tell me crystal .. it sounds like crap .... as do 
few other free one's I've tried).

I know .... programmers for things like sampletank need to make money too 
.... I am probably expecting too much .... but one of these days there 
be a free VST instrument that really sounds good.  Until then, I'll keep 
toting my triton rack around.

>From: "Tony K" <bigtonyk@gmail.com>
>Reply-To: Loopers-Delight@loopers-delight.com
>To: Loopers-Delight@loopers-delight.com
>Subject: Re: OT $1.95 synth!
>Date: Wed, 13 Jun 2007 15:46:03 -0400
>First off, Wuskstation is very very nice.  Makes nice ambient textures.  I
>played with the demo and a friend of mine bought it.  Good stuff.
>Like Jeff, I think they are a bit off in the marketing.  Assuming the DO
>manage this, they'd make roughly $300,000.  I think they'd be way more
>likely to sell 15,000 copies at $20 each.  Or 10,000 at $30... but 150,000
>users?  I think that's a tad high.  But, for their sake, I hope we are
>And some music software companies do price their stuff pretty low.  
>(Brambos.com) is $35, I think, but he's not selling enough to support
>himself.  Selling software is tough.  Very tough. I've worked for enough
>startups to know that even if you have a great idea, that's not enough.
>On 6/13/07, Jeff Larson <jeff.larson@sailpoint.com> wrote:
>> > For so long I've wondered, "Why don't music software companies price
>> > like game software?"  Sell many units for less.
>>Because the size of the markets aren't even close to the same.  I
>>don't have any hard data, but I'd be surprised if the number of units
>>of game software sold isn't at least a hundred times larger than the
>>number of units of music software.  You can't "make it up in volume"
>>if there is no volume.
>> > How the hell is Mobius free?
>>I only do it to meet girls.
>>Anyway, I think the synth is well worth the full price of $99, but...
>> > $1.95?  A steal.
>>Frankly I think this is a clever but dangerous marketing gimick.  They
>>aren't going to sell 150,000 of these.  But they may get 50,000 people
>>to pay a non-refundable $2 deposit.  What happens if only 149,950
>>people pay their deposit.  Oops sorry, we didn't make it to 150,000 so
>>you lose.  If they actually think they can get close to this
>>number this is a huge marketing risk that may backfire.
>>Their analysis of the market size doesn't show much thought.  "All in
>>all there must be over 10 million VST users around the globe" is just
>>a wild guess.  But even if we believed that, the VSTi market is
>>extremely crowded.  Hell there are probably 150,000 VSTi's available,
>>half of them free.
>>A mistake a lot of software developers make (not just in music software)
>>is thinking it is all about cost.  People are willing to pay for
>>quality, but they have to know something exists, and that thing has
>>to be somehow different than the things they already own.
>>I wish them well, but they show all the signs of being a group of
>>talented engineers that know nothing about marketing.

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