Further to this idea I suceeded last night in making a "version" of this effect in the vortex. using a very short delay speed with feedback 100, and an alternative B patch with NO morph speed, I could jump from one to the other quite quickly..
On Thu, Mar 3, 2011 at 10:40 AM, Per Boysen
<perboysen@gmail.com> wrote:
> On 7/22/64 11:59 AM, mark francombe wrote:
>>
>> Im interested in knowing how it achieves such a short loop without the
>> associated buzz,
Granular processing?
Greetings from Sweden
Per Boysen
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