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Re: (re)-discovering your gear that sits on your board (boss slicer)
Dustbunnies schrieb:
> That's a few I remember. Perhaps Rainer or Ted or Sjaak (amongst others)
> have more to add on the subject.
>
Glad to do. Here some unordered comments (some of them just expanding
what you or others in the past already said).
1. The DD20 is basically a simple, long delay. And that's what's cool
about it. Having a 23-second stereo delay (actually two of them) at your
disposal is rare even today, at least in the stompbox world. With that
comes that it lends itself to delay-style looping.
2. My personal favourite editing style must be the faux unrounded
multiply which dustbunnies already described. It's accomplished by
tapping a new tempo, by which you can either cut out bits from an
existing loop, or expand the existing one. "Faux" insofar as when you
lengthen the loop, you need to overdub onto the longer resulting loop
after ending the "multiply" - not while multiplying.
3. Normally, the input signal goes through unattenuated. You have a
level knob with which you control the volume of the delay. In a
send/return setup with a mixer, this is usually undesirable. There's two
exceptions to that: a) you can set an output mode where output A is dry
and output B is wet, so by only using output B, you got a 100% wet
signal. Disadvantage: you loose stereo. b) in reverse mode, when you
turn the effect level up full, then the input signal is cut off from the
outputs.
4. @dust_bunnies: thanks for the tip with configuring the external pedal
for on/off and using an unlatched footswitch for some susoverdub! Need
to try that myself.
5. Working with the "trailing delay" thing works with a little bit of
planning ahead, because unfortunately, you can't go back to the first
delay. So there's two ways to work with it I do use:
a) Play something into the delay ("delay 1"), set feedback to 100%, then
switch to the next delay (e.g. to another one of your presets, you can
do that with a footswitch). Then you got another delay ("delay 2") you
can play with, while delay 1 will continue forever - or until you switch
from delay 2 to yet another delay - of course, then you loose the
ability to control delay 2 any further.
b) Same as a), but set feedback for delay 1 to < 100% and work in a way
that it's gone at the right point. This can be tricky, especially with
very long delays, because it's hard to precisely set the feedback level
so it fades out at the right time in the future (which can be far into
the future, remember the delay is up to 46s long!), and you can't adjust
this feedback once you've switched to delay 2.
6. Actually, you can have a total of 4 delays playing at once: one
algorithm "dual" has both a 23s and a 100ms delay - so by using two
"dual" presets and the trailing delay trick, you can have two long and
two shorts delay going at once.
That's all I can think of right now - need to play with it some more ;)
Rainer
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