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AW: Video Visualization in Windows Media Player activated by audio
> Actually after some thinking (and Halloween, we had 350 kids come to the
door last night!), it comes to me that something similar to this is what
the
> WinAmp player originally supported with Shoutcast... You'd run the app on
the same machine you used WinAmp to listen to it. The Shoutcast 'server'
of
> sorts ran itself in an encapsulated process, and presented itself as an
active stream. Wasn't there a way to take ports like //linein as input as
well? > I haven't fiddled with it in a while.
You had to run three individual programs, if I remember correctly: first
the
streaming source which fed the shoutcast server with a stream, then the
shoutcast (icecast) server, and then winamp, but yes, it works.
Rainer