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Re: How does one Sync?



Kim advised:
>There are a couple of other things you can do to keep your loops in sync 
>in
>a live playing situation.
>
>One thing you can do is restart the loop from its beginning, at the
>appropriate musical point. So if you notice that your loop has drifted a
>bit from the rest of the band, you retrigger the loop so that it at least
>is starting from the right point. This isn't ideal if the tempo has 
>changed
>slightly, but at least it gets things reasonably close together again if
>the loop (or the band) has drifted way off. In most rock contexts, you
>probably aren't going to have the loop repeating all that many times
>anyway, so a few readjustments of a bad loop will get you through a tight
>spot. I don't know if you can do this with other loopers, but with the
>echoplex you just hit Mute-Undo. (when you are in mute, Undo unmutes and
>starts the loop from the beginning.)

Since you might not want a hole in the music because of having to mute
before restarting the loop, you might set Sync to IN and use a footswitch
in the BeatSync socket . Whenever you hit it close to the loop end (or
beginning, this is so strange :-), it will restart at the beginning (or
end? %-/), correcting a bit.
And there were some other ones... Eric? Remember RestartOnlyBeatOne and 
stuff?

We could work out algorithms for this even. We had one that changed the
loop length. It was not usefull, because it started to stumble and get
clicky.
In the future we may be able to time stretch in real time and become able
to really speed up and down in real time, not just to sync.