Looper's Delight Archive Top (Search)
Date Index
Thread Index
Author Index
Looper's Delight Home
Mailing List Info

[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Date Index][Thread Index][Author Index]

Re: Realistic drum programming/recording for songs



I generally start with 64 or 128 length patterns. That allows one or two "verse or chorus lines" of recording. With my incompetence, it comes out sounding, oddly enough, somewhat, "human". It's the best way I've found to minimize, robotic feel. I may go in after and quantise one or more drums, but the half/quarter verse length of the sequence is less mechanical. I also try to make 2 or 3 variations on the same pattern to avoid people who listen closely enough to know that a pattern has been recycled.
Rig

From: andy butler <akbutler@tiscali.co.uk>
To: Loopers-Delight@loopers-delight.com
Cc: LOOPERS DELIGHT (posting) <Loopers-Delight@loopers-delight.com>
Sent: Tuesday, February 5, 2013 12:18 PM
Subject: Re: Realistic drum programming/recording for songs



Rick Walker wrote:
> On 2/5/2013 1:07 AM, andy butler wrote:
>> Rick Walker wrote:
>>
>>> 1)  Midi only has 127 increments of velocity.
>>
>> As I understand it there's also limits to timing accuracy
>> and the need to play along to a click track when recording.
>>
>>
>> andy
> *This is true, and just as with all looping devices, each one has a
> certain latency that one has
> to learn in order to be accurate, rhythmically.

Well, thinking more about jitter...which can't be compensated.
Limit of timing resolution to one midi-tick - unless that's
something that's sorted these days.
Serial nature of midi transmission.
that sort of thing.



andy