On Tue, Feb 28, 2012 at 7:55 PM, Ricky Graham
> yep. just frying a steak. i will eat that steak. and then i will send
> on the ableton set to both of you.
> On Tue, Feb 28, 2012 at 7:51 PM, Per Boysen <firstname.lastname@example.org> wrote:
>> On Tue, Feb 28, 2012 at 7:46 PM, Phil Clevenger
>> <email@example.com> wrote:
>>> And Per, regarding this:
>>> "Instead you could set up a direct MIDI path into the Echoloop and feed it
>>> directly from your external MIDI control gear. "
>>> Not sure what that means but it sounds damned sexy ! Can you clarify?
>> Sorry, I took that for understood, as it is explained quite well in
>> the manual that comes with Live and also is included within the
>> application's GUI (the "Info View" box that can be kept open in the
>> lower left corner. Any object you hover the mouse pointer over will be
>> explained in that box)
>> There are two ways to pipe external MIDI directly into a plugin hosted
>> in Ableton Live.
>> 1) Set up the plugin to listen to a MIDI In port.
>> I'm not sure Echoloop will let you do that, so let's skip that for this time.
>> 2) Route incoming MIDI by Live's preferences settings and Live's mixer
>> into the Plugin.
>> MIDI comes in through the MIDI In port. Your MIDI interface's MIDI
>> ports will be visible in Live's preferences setting's "MIDI Sync" tab.
>> For piping a MIDI In port's data directly to a plugin (but through a
>> Track) you need to set this MIDI In port as active for "Track" (there
>> are also "Sync" and "Remote"). Then close the preferences window and
>> chose a MIDI Track in Live's mixer. In this track's input slot you
>> chose the appropriate MIDI In port (if you want you can filter to pass
>> only one MIDI channel here). Set the track's Monitor to "In" (there
>> are also "Auto" and "Off"). In the "MIDI To" slot select the MIDI
>> Track where you have opened the plugin. Now, you may regard it tricky
>> with an audio looping plugin hosted on a MIDI Track, how to get your
>> audio input into the looper? Well, in Live the usual routing for that
>> is to first use an Audio Track to fetch the signal from the physical
>> audio input then send that track (by its "Audio To" slot addressing)
>> to a Return Track. The good news here is that a Return Track's output
>> can send to both Audio and MIDI Track's inputs.
>> Happy looping!