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Looper, instrument or a recorder?



With all this script talk and etc, it makes me see that in some ways a looper starts becoming an instrument vs a record/instantplayback device. At some point arent you just really building sounds like you would on a moog or something, versus capturing musical sounds that you've played?

From a business, product veiwpoint it would seem to be the reverse of dumbing down a product, to dumb it up so high that it might scare off a large percentage of the people that might use it. But I guess thats what the boomerang and 2880 etc are there for. 

Andy Owens
1-800-AndyOwens
Sent from my iPhone
So the typing might not be my best!


On Jan 11, 2011, at 10:12 AM, "Simeon Harris" <simeonharris40@googlemail.com> wrote:


follow the link, ladies and gentlemen...

http://simeonharris.co.uk/audio/mobius/

the folder contains...

autoreverse4.mp3
chords.mp3
dropstop.mp3
reich.mp3
stutter.mp3
stutterdrop.mp3
windowing.mp3

autoreverse4 - this is the script rainer asked jeff to fix up. does exactly what rainer asked for. revers, forward, reverse, forward. i have the loop divided into 4 chinks here.

chords - this is an example of playing chords with mobius. i record a single note into four tracks simultaneously and then use scripts bound to footswitched to independently rate shift all four tracks to create chords. i play over the top in this example. i'm not totally happy with the chords i've created, but i will tweak the scripts in the future. i've put this here, because per was interested in hearing it, although he already uses something very similar.

dropstop - created from jeff's windowing script - this one grabs a slice and then repeats it with rate shifts. ends with pause. a fun way to end your performance

reich - this is my copypan script. track one is copied onto track 2, panned, multiplied, rate shifted and trimmed. the loop is subdivided into 64ths here. but you can tweak the script to subdivide any amount you like. try 127ths for really slow shifts! i think i will tweak this to slow down the rate of shifting, so that each new rhythmic pattern lasts longer.

stutter - another script created from jeff's windowing script. this grabs the slice on beat 4 and repeats it to the end of the cycle

stutterdrop - same idea as above, but with rate shifts. this will need to be tweaked, because it makes the loop longer and so puts it out of sync

windowing - jeff's shining script to emulate loop windowing. i just trigger the script every 4 repetitions for a bit and then kind of hit it randomly. use undo to get out of it


i've posted the scripts over on the circularlabs forum

sim