Looper's Delight Archive Top (Search)
Date Index
Thread Index
Author Index
Support
Looper's
Delight!!

Looper's Delight Home
Mailing List Info
Looper's Delight
Looper Profiles
Tools of the Trade
Tips and Tricks
Musings
History of Looping
Loopography
Rec. Reading
Mailing List Info
Mailing List Archive
File Library

Support
Looper's Delight!
In Association with Amazon.com

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Fwd: 5 Things I'd like to see in 2008



Begin forwarded message:

> From: GORDIUS info <info@gordius.be>
> Date: söndag 16 dec 2007 17.12.29 GMT+01:00
> To: Per Boysen <perboysen@gmail.com>
> Subject: Re: 5 Things I'd like to see in 2008
> Reply-To: info@gordius.be
>
> Interesting, Per
> I guess you intended to post to the group - in that case you'll  
> need to resend, it looks like I've got my email settings wrong,  
> causing your reply to go to me instead of the whole group, sorry.
>
> > I too think Bluetooth is way cool but it should get built into  
> some foot controller pedal board
> Of course that is what I am considering, and once I would do this,  
> having the wiimote control any hardware MIDI device (instead of PC  
> only) is just a next step
> Only, I'm not yet sure if I'm going to go down that road, looking  
> at the regular bluetooth detection problems - not exactly the kind  
> of problem you like to encounter minutes before your gig starts, or  
> after an unexpected reboot or something... will need to investigate
>
> > to use one of those dance carpets assigned to two MIDI CC#s
> also something I have been thinking of. I don't want to start yet  
> another design of a MIDI expression pedal, I'd rather try to find  
> something more original....
>
> > moving your instrument in the air (while playing) also generates  
> the vector data
> +
> > Unless you GAFFA tape the Wii to your instrument
>
> Sounds ridiculous, but I was actually going to try out what's  
> possible with this wiimote if you do tape it to the side of a  
> guitar, or attach it to the horn of a saxophone for instance,  
> pointing to the ground... why should it be more complicated than  
> that? If you would have relatively easy access to the buttons, and  
> a decent range of X-Y control by moving or tilting your instrument...
> Of course the only reason for trying this is that my son just got  
> his Wii a week ago, and I want to play with his toys...:-)
>
> > to set off dynamic changes over a long time (as in fading in/out  
> etc) by applying an inertia factor to the movement ...
>
> I'm about to implement what could be considered some "poor mans  
> version" of this in my floorboard - don't know if this would come  
> anywhere near, or if it sound useless to you :
> if you could assign "any" number of CC#s to a footswitch, and for  
> each of these CC#s not only a single CC value, but a "start" and  
> "end" value plus a sweep time to go smoothly from start value to  
> end value after a single foot click, would that be useful ? Of  
> course it is still pretty "static", no real time control over the  
> different parameters yet..
>
> Grtz,
> Xavier
>
>
>
> Per Boysen wrote:
>>
>> On Dec 16, 2007 2:39 PM, GORDIUS info <info@gordius.be> wrote:
>>
>> Isn't the Wiimote (for now) the coolest bluetooth controller ever  
>> - for
>> you software loopers?
>> In case you didn't already, watch this :  http://www.vimeo.com/ 
>> 155978/
>>
>> Grtz,
>> Xavier
>>
>>
>> Chris Sewell wrote:
>> > 3. bluetooth controllers would be cool too.
>>
>>
>> Hand controlled gadgets always suck for us that play instruments  
>> with our hands. I too think Bluetooth is way cool but it should  
>> get built into some foot controller pedal board! Or better would  
>> be to have all your controllers set up stable and simple and then  
>> connected to a Bluetooth sender and then wherever you have stuffed  
>> away your laptop on stage you have the Bluetooth receiver.
>>
>> I'm excited by X/Y vector control, both for directly "playing"  
>> parameters and to set off dynamic changes over a long time (as in  
>> fading in/out etc) by applying an inertia factor to the movement  
>> of the two linked parameters from one X/Y position towards any new  
>> given postition (of those two parameters). That's very simple and  
>> playable. Much better than having loads of faders, as when using a  
>> mixing console or similar.
>>
>> Two nice ideas for physical realization of my X/Y dream is to use  
>> one of those dance carpets assigned to two MIDI CC#s or to use two  
>> light beams, strategically positioned in a way that moving your  
>> instrument in the air (while playing) also generates the vector data.
>>
>> I've been using vector control a lot in software like Logic or  
>> Numerology (and a little in Bidule too) but yet not had a chance  
>> to built some physical interface for it. I think all this vector  
>> stuff is much more exciting than Bluetooth because Bluetooth  
>> simply replaces a cable - and the only good thing with replacing a  
>> cable that I can see is if you want to wave around with the  
>> controller as the french guy in that movie does, but when playing  
>> instruments that is not possible anyway. Unless you GAFFA tape the  
>> Wii to your instrument... he. he... got to stop here ;-)
>>
>> Bottom line: I'd like to see some real physical vector controllers  
>> for 2008! (just imagine if the Tenori On would have been a  
>> configurable vector based MIDI controller instead of a step  
>> sequencer with lame built-in synth sounds. Wow!)
>>
>> -- 
>> Greetings from Sweden
>>
>> Per Boysen
>> www.boysen.se (Swedish)
>> www.looproom.com (international)
>





Archive Top (Search) | Thread Index | Author Index
Looper's Delight Home | Looper's Delight Mailing List Info
This page is maintained by Kim Flint
contact us
Support
Looper's
Delight!!

In Association with Amazon.com
Any purchase you make through these links gives Looper's Delight a commission to keep us going. If you are buying it anyway, why not let some of your cash go to your favorite web site? Thanks!!