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Re: SooperLooper beta released for OSX
On Sat, 19 Feb 2005 03:18:29 -0300, Matthias Grob <email@example.com>
> yes, thats in case of wanting less longer cycles at constant loop
> lenght, a very special task
> I was talking about reducing loop length to less cycles (keeping
> cycle lenght), just basic multiply...
OK, the manual only gives an example with quantize on, should I assume
that with quantize off, the first Multiply press makes the current
cycle become the first cycle, and the second press makes that cycle
become the last?
> > > Unrounded mulitply is also great, rather chilling because a new
> >> groove is created.
> >That should work correctly in SL, does it for you?
> sometimes, but mostly it creates a longer loop than I tap or it
> repeats a slightly different part, I dont quite understand...
OK, this sounds like a bug, I will check it out.