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Re: Live processing w/ plugins



Ever looked at AudioMulch (http://www.audiomulch.com/)?  It works like a
stand alone modular processor with every parameter of every effect
automatable AND supports VST plugins.  Now, the whether the VST plugins you
use with it are automatable is the responsibility of the plugin vendor.

Are all VST plugins fully automatable?  I don't know, as I use DirectX 
shite
with Sonar.  I know most of my DirectX plugins don't have automatable
controls.  Booty.

-J


----- Original Message -----
From: <dcoffin@taunton.com>
To: <Loopers-Delight@loopers-delight.com>
Sent: Wednesday, May 14, 2003 12:51 PM
Subject: Live processing w/ plugins (Was: Re: Very Good News!!!!!! Looping
software!!! Come On !!!)


>
> This news from PSP is very exciting....and I feel very secure knowing 
>that
> Dr. Z, et.al. are going to contribute ideas.
> I'd like to start a related thread about using computers and plugins as
> real-time processors of live audio. The PSP "Lexicons" are ideal for
> inserting into apps like Bias' VBox and tc Spark's FX Machine, both of
> which have given me very acceptable latency  for live guitar processing 
>in
> OSX. What seems to me to be missing is a really rich soft-structure for
> hosting plugins. I want to see a plug-in shell that accepts MIDI
> controllers and offers a mod matrix and built-in modulators, like LFOs,
> envelops, and even timelines with graphical editing, available to all
> plugin and routing parameters, streamlined for live audio use, not within
a
> sequencer. We seem to be on the verge of this, with programs like the 
>ones
> I mentioned, plus Live and RTPlayer...but no one that I'm aware of has
> brought it all together...maybe PSP would be interested?
> Comments?
> David
>