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**To**:**Loopers Delight <Loopers-Delight@loopers-delight.com>****From**:**Engineering <hans@ernieball.com>****Subject**:**Re: odd multiples (correction)****Date**:**Thu, 26 Sep 2002 10:35:37 -0700**

Oops, the cycle count will probably have to be 10 (ending Multiply during the first half of the cycle) to get 19 cycles for method #2. -Hans > Engineering wrote: > > > > Arthur, > > > > I'll assume that you're not syncing to a drum machine, since in that > > case what you want to do would be automatic with Loop4. > > > > One simple way, which would work with any version of the Loop software, > > would be to end Record with Multiply after the first bar, and then to > > close the loop with Multiply (Roundmode=ON) at the end of the second > > bar. This will create the loop as two cycles. Then just multiply it > > out to 19. This should also work if you're synced to a drum machine >but > > using Loop3. > > > > In Loop4, you could set 8ths/Cycle to 2 with Quantize=8ths, record it >as > > a two-bar cycle, and then when you multiply it out end Multiply with > > Record during the 19th cycle (the cycle count will read 9). This will > > redefine the loop as a single cycle, so you would then have to change > > 8ths/cycle to 19 to be able to quantize to the end of each bar. I'd > > probably go with the first method. > > > > Happy Camping, > > > > -Hans > > > > P.S. Thanks Andre :) > > > > > Does anyone know if there is a way to have the Multiply function > > > quantize to > > > odd bar multiples? > > > E.G. Say you have a 2 bar drum loop and you use the multiply function > > > for a > > > song that is, say, 19 bars long. Is there a way you can get the > > > Multiply to > > > quantize the extra bar (since it's not a multiple of 2) so you don't > > > have a > > > bar of silence until the next multiple of 2 cycles around? > > > > > > I would be one happy camper if it could pull that off! > > > > > > -Arthur Lee

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