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Re: OT:Digital resolution for analog sound

and use one of these

--- Greg Kucharo <telecaster@mac.com> wrote:
> Sorry for this grossly off topic post, but I think the members of
> this list
> are a shrewd and opinionated bunch when it comes to this topic.
>   Computer graphics pioneer Alvy Ray Smith is oft quoted as saying
> that;
> "Reality is 80 million polygons per second". I have wondered lately
> if there is
> an audio version of this idea. If analog recording is the most
> realistic of
> sound recording techniques, then what is the required resolution of
> digital
> going to need to be to fool/satisfy even the most anti-Digital of
> audiophiles. 
>   This is of course grossly simplifying the analog vs digital debate,
> but the
> question is how to make digital, which is obviously not going away,
> achieve the
> positive benefits of tape recording. 
> Just a thought...
> bonus question- Tips on making a decent hybrid of digital and analog
> home
> studios. The sound of analog with the flexibility of digital. I know,
> it's a
> huge question.
> _______________________________________________________________
> Quantum materiae materietur marmota monax si marmota monax materiam
> possit materiari?

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