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Re: Performance setup
This is great--thank you, Scott Martin.
Now I've got a neat little diagram of your stage rig and I'll be pondering
its implications when I get off work.
In particular, I'm interested in learning how to control the
effects/dynamics of concurrently-playing layers of a loop. For instance,
we have figure A and figure B playing over drone D. What mechanisms do you
employ to alter A while not B or D? To remove B? To bring it back?