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Re: Manual hangover.



Here's a copy of Kim's previous instructions. It's a
part of my "keeper" file, along with the selected
writings of Dave Coffin.

John

--- "Lanpheer, James" <James.Lanpheer@cai.com> wrote:
> So, i'm trying to read up on these 'SUS' mode
> functions right?  And usually
> you'd go to the manual right?  Well, i started
> digging into my Echoplex
> manual, and the damn thing drove me to drinking...
> Dat's right, before a
> half hour had gone by i had my bottle of Absolut
> Mandarin (mmmmmm...
> Mmmandarin...) out on the table and was well on my
> way to oblivion.  Driven
> to drink by a badly-written manual.....
> 
> Is there anyplace on the website (or anywhere else
> online) that i can read
> about the granular functionality of the EDP?  Maybe
> i missed it?
> 
> Cheers!
> Jim.
> 
> 

    Date:
         Tue, 20 Apr 1999 17:39:27 -0700
      To:
         Loopers-Delight@annihilist.com
    From:
         Kim Flint <kflint@atitech.com>  | Block
address
  Subject:
         Re: EVENTIDE/Granular
     CC:
         Loopers-Delight@annihilist.com
 Reply-to:
         Loopers-Delight@annihilist.com
                                                  

At 05:07 PM 4/20/99 -0800, Mark Landman wrote:

>Kim, you folks came up with the last word in long
delay times with the
>Echoplex, any thoughts about the ultra short delay
times of granular
>synthesis?
>

set record mode to SUS, set Overdub mode to SUS, Set
Insert mode to RPL
(replace). Then all these functions work in the
"sustain" mode, where
they
are only on while the button is held. What this lets
you do is tap the
button very lightly, to get the function on for a very
short period of
time.
So you can record micro-length loops, overdub
micro-sized bits, replace
micro-sized bits. (rumor has it there might be a
similar feature for
Insert
and Multiply some day, and rumor has it that it's even
more fun....) I
can
easily get the record lengths below 10ms with
Record=SUS, where the
repetition rate is an audible frequency. I'm not sure
if this is
exactly
what you are looking for, but it does seem a bit like
a real-time
approach
to granular synthesis. And its damn fun!! You can make
some very cool
textures this way. Take some loop, sustain some new
sound, tap replace
and/or overdub over it a whole bunch of times, repeat
with different
sounds
.....you'll lose a weekend, I guarantee it.

kim
________________________________________________________

===
John Tidwell



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