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Re: Re: Live Real Time Guitar Effects
anyone have a 4trak minidisk for sale?
>From: MBiffle@svg.com (Mike Biffle)
>To: email@example.com, firstname.lastname@example.org
>Subject: Re: Live Real Time Guitar Effects
>Date: Sun, Aug 1, 1999, 6:16 PM
> To whoever started this thread as well as the rest of you real time
> effects freaks...
> Here's a couple of my favorite conventional (non-Vortex) dsp tricks.
> One is a cloud looper to stay on topic. The other is a doppler
> flange/delay. Both are non tempo specific.
> This assumes you have some form of programmable midi controller, or
> non programmable but with several preset cc controller sockets like
> the Roland FC-200 with it's dedicated pedal inputs. Being able to
> specific value ranges and reverse scaling is pretty important to
> tuning this sort of patch. I use an old Digitech PMC-10 midi floor
> controller (As does Kim) and you'll sometimes hear us sing the
> of this unit. The only other units curretly in production which do
> this sort of thing well are the Rocktron All Acess and possibly the
> Custom Audio Electronics RSB 10, although they've got their own
> about how you will set your stuff up. they're both pretty pricey as
> well... I don't know how deep the Roland FC-200 pedal goes, but it's
> dedicated pedal inputs on the back (6 or 8?) could allow for some
> tweaking assuming you can select the channel they transmit over
> (hopefully being able to program them to send on different
> Someone just mentioned the Rolls Midi Wizard allows for a lot of
> inputs... don't know how programmable it is though with the cc's.
> There's a new breed of controllers like the Korg KAOS and Phatman
> which allow some fun looking hands-on creative tweaking of cc
> but I'm not sure you can do much with them using your feet...
> Many dsps (Digitech IPS33b and Lexicon LXP15) have dedicated pedal
> inputs on the rear of the units making this type of patching really
> easy. Of course you need an expression pedal like the Boss/Roland
> EV5... My Boss GT-5 is especially nice for this sort of thing as
> although they mysteriously don't have a patch available for delay
> input level! Curses for this!!!
> Trick number 1. Patch a cc (continuous controller) to the delay
> time... you can set narrow limits (1ms - 20ms) with fairly high
> feedback for real time flange sort of effects. Or wide sweeps (1ms -
> 500ms) for wild doppler type effects... on these I usually also
> to delay output level AND feedback or regen to balance the short
> runaway sounds with the longer delays with lower regen rates. My
> usefull versions usually have a longer delay with a few repeats and
> lower delay level for a fairly friendly conventional delay which
> into a scary near-runaway death flange in a drainpipe. Slightly
> the pedal gives some faux lfo type action to whatever range your
> theres often many useful points along the way with these patches as
> well. Sneaking a pedal movement in while pausing allows you to
> delays/sounds without the doppler action...
> Number 2. For looping or cloud like pads, use a long delay with high
> regen, patch a cc to delay input level and swell notes into the
> momentarily... you can back off and still play around the new cloud.
> The trick is to have another reverse scaled cc patched to regen on
> same pedal and have it back the regen off slightly as you pedal in a
> new note. I always have a volume pedal inserted between my main
> signal and the dsp so I can do smooth swells with my main signal as
> well as the midi cc swells. If your unit can patch a LFO to a
> parameter like delay time, panning, etc. then be controlled with
> another patch varying the LFO speed or depth, then you can get
> wild with what happens to the cloud AFTER you've swelled in a
> Usually two expeds are a basic requirement for getting complex with
> multiple mutations... Then you could have a pitch shift which
> the whole mess as well...
> It's amazing how different these types of patches sound with various
> distortions and clean sounds. You'll probably find that certain
> will work better with your creation than others... Knowing what your
> starting sound is sometimes helps guide you in your param tweaking.
> Good luck and have fun!